- Windowing library (SDL is my choice. Choose whatever you like):
- SDL: SDL3 - This version is still in experiment stage (https://github.com/libsdl-org/SDL)
- GLFW
- Win32
- GLAD: OpenGL Core 3.3 (https://glad.dav1d.de)
- CMake: Lastest version (https://cmake.org/download/)
- Make
- MinGW or whatever is so-called “C/C++ compiler”